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Meytal Buchatsky

Responsible for control over the machinery in the operation room including angulation of the C-arm and adjusting the patient's bed.

Implemented the mechanism for handling images and videos for the fluoroscopy screen.

Responsible for creation of the score PDF document.

Also responsible for the design and implementation of the Scenario Creator interface, enabling a user-friendly approach for creating Json files to be used as scenarios.

Barak Samesh

Responsible for the implementation of a responsive user interface according to the design of a UX designer working for 3DSystems, making sure the design is usable on screens varied by size and aspect ratio.
Also responsible for the funcionality of the fluoroscopy screen and on the handling of importing scenarios from a distant server.

Tamir Erez

Responsible for defining the internal state of the game, affected by the player's choices during gameplay and designing the system as Json-driven, enabling gameplay elements to be dynamicaly derived from a Json file.

Also responsible for implementation of applying protective wear mechanism and implementation of scoring function that receives the user's choices as input and outputs a report of the player's performance.

Or Angel

Responsible for dynamically creating all the UX elements with dragging and swiping gestures involved (for touch screen and using cursor), including dragging and placing characters and accessories in the operation room, and the rotating staff selection.

Also responsible for communication with the 3DSystems database in purpose of sending players' performance reports for possible future use of ML.

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